Hate me not: #1
Hate Me Not » Devlog
Hi everyone :D
Just a few quick points, for our first dev log:
1) Thanks to everyone for giving awesome feedback, and rating our game during the game jam, you are honestly awesome!
2) We decided to create a full release of this game! Our current target goal is 3-6 months of development, but we will see where this goes.
Now for the patch notes: Verison 1.0 Demo
- Rebalanced gem drop from 10% to 20%
- Skill tree: Costs for permanent buffs were reduced from 25, 50, 75, 100 to 5, 10, 10, 15
- Added social media links
- Minor UI bug fixes
Files
gmtk-2023-ngj-web.zip 55 MB
Version 46 Jul 16, 2023
Hate Me Not
A roguelike twin-stick shooter, where you defend the same thing that tries to hurt you.
Status | In development |
Authors | NotJustGames, cocoseal, alkis_ly, junba, Krysha |
Genre | Shooter, Action |
Tags | 1, 2D, Game Maker's Toolkit Jam, Pixel Art, Retro, Short, Top down shooter, Unity |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- Hate Me Not - Steam Release!Jul 20, 2024
- 68 days ago I released the last devlog... here are all the UPDATES!!Jan 12, 2024
- Hate Me Not: Update #4Nov 05, 2023
- Hate Me Not: Update #3Sep 19, 2023
- Hate Me Not: Update #2Sep 17, 2023
- Hate Me Not: Update #1Aug 03, 2023
- GMTK Results!Jul 18, 2023
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