68 days ago I released the last devlog... here are all the UPDATES!!
Hate Me Not » Devlog
Hello everyone!
It has been a while... not because we didn't keep up with the project, but because we were too busy developing XD
Before we knew it, more that 2 months have passed so here is the long awaited devlog with everything that changed since the last version :)
We got a STEAM PAGE! (Wishlist plz)
https://partner.steamgames.com/apps/landing/2534550
New Features
- Totems: spawn randomly, go close to them and press [F} to accept the buff and debuff the totem provides. Two types of totems exist, buff and weapon totems.
- Secondary weapon attack: Right-clicking has a second attack you can use, depending on the weapon you have right now.
- Knockback: Damaging enemies knocks them back, depending on the damage inflicted.
- Skills: Bound to [Q], [E], [Space], you can activate a variety of abilities
- Unlockable weapons: You can unlock weapons in the full version of the game (which is WIP right now)
- Staring buff / debffs
- Difficulty settings
- Critical hit spots: Asteriscs for now, hitting them deals extra damage depending on the weapon
- Damage indicators
Weapons
- Katana
- Candle
- Boomerang
- Scythe
- Kunai
- Spear
- Dagger
- Shotgun
- Bow & Arrows
- Fan
- Shamisen
- Megaphone
Enemies
- Leech
- Spider Queen
- Triplettes
Abilities
- Fear: Feares enemies
- Dash: Dashing towards cursor
- Karma: Teleports to the other side
- Stasis: slows time
- Explosion: Goes boom!
- Magnet: Gathers all pickable items near player
- Protection field: Spawns a wall that protects the YinYang
Polish
- Trail renderer for bullets
- Better collision shapes
- Death particles for enemies
- Eyes of Yin Yang follow the player now
UI
- Added Gallery
- Cooldowns displayed in the UI
- Animated title
- Sound settings
- Easier way of closing popups
- Added popup info for:
- Wave ended
- Wave started
- Low Ammo
- No Ammo
- Tooltips
- Info when picking up items about what just changed (+5 Ammo, etc)
Other
- Better Audio manager
- Balancing of weapons
Files
hatemenot-web.zip Play in browser
Version 6 Jan 12, 2024
Hate Me Not
A roguelike twin-stick shooter, where you defend the same thing that tries to hurt you.
Status | In development |
Authors | NotJustGames, cocoseal, alkis_ly, junba, Krysha |
Genre | Shooter, Action |
Tags | 1, 2D, Game Maker's Toolkit Jam, Pixel Art, Retro, Short, Top down shooter, Unity |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- Hate Me Not - Steam Release!Jul 20, 2024
- Hate Me Not: Update #4Nov 05, 2023
- Hate Me Not: Update #3Sep 19, 2023
- Hate Me Not: Update #2Sep 17, 2023
- Hate Me Not: Update #1Aug 03, 2023
- GMTK Results!Jul 18, 2023
- Hate me not: #1Jul 16, 2023
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