Hate Me Not: Update #1
Yo everyone,
it has been almost a month since the GMTK game jam 2023 and we have been working behind the scenes to bring you a new update, and we hope it was worth the wait.
We worked on a bunch of features, but generally, this has changed since the previous release:
1) Partial controller support (We need to finish implementing controller support for the UI)
2) Free movement camera and expanded world space
3) Wave system (Enemies spawn now in waves, so that you can have some time to gather ammo on the left side)
4) UI Improvements
5) Balancing improvements
6) General bug fixes
What we are working on right now:
1) Steam page (you will be able to wishlist soon ;)
2) New features (top secret)
3) Making monsters have different abilities (For example spider shooting movement hindering webs)
4) Android support
I hope you enjoy the new updates, let us know what you think in the comments :)
Feedback is always much appreciated :D
Hate it not,
Dimitri_OS
Files
Hate Me Not
A roguelike twin-stick shooter, where you defend the same thing that tries to hurt you.
Status | In development |
Authors | NotJustGames, cocoseal, alkis_ly, junba, Krysha |
Genre | Shooter, Action |
Tags | 1, 2D, Game Maker's Toolkit Jam, Pixel Art, Retro, Short, Top down shooter, Unity |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- Hate Me Not - Steam Release!Jul 20, 2024
- 68 days ago I released the last devlog... here are all the UPDATES!!Jan 12, 2024
- Hate Me Not: Update #4Nov 05, 2023
- Hate Me Not: Update #3Sep 19, 2023
- Hate Me Not: Update #2Sep 17, 2023
- GMTK Results!Jul 18, 2023
- Hate me not: #1Jul 16, 2023
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