Hate Me Not
Hate Me Not is a roguelike twin-stick shooter, where you defend the same thing that tries to hurt you. Venture into the side of darkness to defeat enemies before they reach the Yin-Yang. Switch to the side of light to gather ammo and upgrades, before the time runs out and the next wave of monsters spawn.
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.5 out of 5 stars (6 total ratings) |
Authors | NotJustGames, cocoseal, alkis_ly, junba, Krysha |
Genre | Shooter, Action |
Made with | Godot, Aseprite |
Tags | 1, 2D, Game Maker's Toolkit Jam, Pixel Art, Retro, Short, Top down shooter, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Color-blind friendly, High-contrast |
Development log
- Hate Me Not - Steam Release!Jul 20, 2024
- 68 days ago I released the last devlog... here are all the UPDATES!!Jan 12, 2024
- Hate Me Not: Update #4Nov 05, 2023
- Hate Me Not: Update #3Sep 19, 2023
- Hate Me Not: Update #2Sep 17, 2023
- Hate Me Not: Update #1Aug 03, 2023
- GMTK Results!Jul 18, 2023
- Hate me not: #1Jul 16, 2023
Comments
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I hate this game because it made me spend the last 15 minutes playing it
But really, nice game, very pleasant art and sound design, I didn't get to the upgrades because the drop rates were a bit low in my opinion (or I didn't play long enough) but it really made me think about when to do what, should I replenish ammo, should I protects the entity, should I wait with picking up the boosts or use them now... I enjoyed this game
Thanks! The gem drop rate is too low indeed. We realized that too late, unfortunately. I am happy that you enjoyed it!
That's actually really impressive! Great sense of style and creative gameplay. Nicely done
We are really happy to hear that! Thanks!
This is...Something else, I really like it!
Thanks! happy to hear!
Lit art style, good SFX, lil confusing but overall fantastic job :)
Thanks! Nice to hear that. In the post JAM version we will have enough time to gradually introduce the mechanics XD